“Shadow engineering” for WSRA

Posted: November 11, 2014 by gamegetterII in Uncategorized

Great Concept

Fabbersmith's avatarfabbersmith

Someone on WSRA pointed out while talking about shadow infrastructure, most topics, from food to medicine, have been covered, and people are working to make them somewhat “cool” to attract people to working on them. Since no one’s started on it, and it’s more or less what I’ve been trying to focus on in my AO, I thought I’d throw a bit out on engineering.

For our purposes, people who design, and people who make, can be combined, divided simply on skill. Masters design, others help make if needed. People design machines, buildings, electronics, chemicals. Sounding familiar? For the most part, we can lump these into buildings and infrastructure, and devices and doodads. You probably won’t have bachelor’s degrees available in all of the above though, so getting to caught up on names is pointless.

People who fix things won’t have the same expertise as makers, but shouldn’t have to…

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